Here's just one of my "under construction" projects, in other words; base of the final build that will be somehow different:
NOTICE: Resurrection skill can be any res, not only Resurrect. Altho it's recommended to use monk secondary, because of resurrection skills. Also elite skill is quite variable, depending on builds purpose. This is total "going thru the game" build, but it can be modified to quite many farming purposes, too.
Example: Change Reaper's Sweep to Ebon Dust Aura or Vow of Strength to get one additional enchantment to deal adjust spike damage. Keep Chilling Victory! It can save your skin if Mystic Sandstorm can't get rid of all nearby foes.
With elementalist secondary, you can take off all scythemastery skills, and replace them with Earth Magic AoE spike skills, like Earthquake + Aftershock, Teinai's Heat + Teinai's Crystal.
Just as I said: this build can be modified just as player wants it, and just by changing 1-3 skills. Most important thing here is to keep enchantments and Mystic Sandstorm. Last spike would propably be that Earthquake + Aftershock, that knocks down and gives nice damage on top of conditions.
Any suggestions etc are wellcome. BUT: Posts like "this one suxxxx", "thrash this", "totally shiaaaaat" etc etc WILL BE DELETED without a warning.
-- Edited by Swordsman Tjanz at 05:14, 2007-07-08
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Deathbringer Tjanz - D/Mo 20 Kim Lei Wang - A/R 20 Swordsman Tjanz - W/Mo 20 Tjanz Wychwood - N/Mo 20 Corporal Wychwood - P/Mo 20